Cyberspace is a digital world where people can interactive with each other via avatars. In order to access cyberspace, users must first obtain hardware such as VR headsets or, for those fortunate enough to have one, a cyberbrain. The hardware synchronizes with brain activity so that the user can experience all five of their senses in the digital world. Then they are able to connect to servers, such as those run by companies or individuals, to access game worlds or private lobbies.
Upon connecting to a server, the user is represented by an avatar. Provided by the service the user is accessing, purchased from an asset marketplace, or created on one’s own, avatars can be customized to suit the user’s preference, with aspects such as height, hair, eyes, clothes, etc.
Although users can enjoy tasting food and drink, virtual foods are no substitute for real food. There have been instances of people dying due to a lack of sustenance, leading to the passing of laws to prevent this. Modern hardware used to connect to cyberspace will now automatically disconnect the user if they have been active for more than 12 hours or if high stress is detected.
Because cyberspace is accessed via the Internet, users face the possibility of being hacked. Those with technical know-how and malicious intent can make use of scripts and exploits to cause unintended effects to users, such as restricting their movement, changing their appearances, or repositioning them. Hackers play a never-ending game of cat and mouse with security specialists over user data.
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